carreraSilvio / hanashi

Hanashi is a node-based narrative editor for Unity

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Hanashi Narrative Editor

A node-based Narrative Editor for Unity hanashi-001

Features

  • Text Node: Node with a speaker and message
  • Choice Node: Node with an option to set up choices to branch the narrative

Roadmap

  • Local Variables: create variables to set and check values and use on your narrative
  • Global Variables: set variables and use them across different narratives
  • Character Database: create characters to easily set who's the speaker
  • Message Effects: Set the color of the text, size, delay between words.

DEMO

hanashi-001 hanashi-002 hanashi-003

About

Hanashi is a node-based narrative editor for Unity

License:MIT License


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Language:C# 100.0%