Silvio Carréra's repositories

RPGDatabase

RPG Database for Unity. Create and manage data for your RPG.

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BrightPoolSystem

Pool system in Unity. Create and manage your pools.

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hanashi

Hanashi is a node-based narrative editor for Unity

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BrightStateMachine

Unity FSM to control flow, menus, game objects and behaviours.

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BrightAnimator

Play audio in Unity's Animation system

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StatBarUI

Create Health Bars and Progress Bars with a few clicks

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BrightDebugger

Bright Debugger is a starting point for your ingame debug console. Use it to write cheats and debug options for your game.

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BrightSearchableEnum

Attribute that shows a search box for an enum

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courierEventSystem

Event System to decouple your unity code

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design-patterns

Practicing design patterns like Command, Flyweight and Observer in Unity.

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Scrubber

Unity tool to open any scriptable object in an editor window

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adventOfCode2020

Participation on Advent of Code 2020

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BrightEditor

Wrapper for UnityEditor calls

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BrightPrefs

Wrapper for Unity's Player Prefs and Editor Prefs with quality of life improvements.

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consolation

In-game debug console for Unity.

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FolderCreator

Create folders in your unity project

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Lua-Class-System

Lua Class System (LCS) is a small library which offers a clean, minimalistic but powerful API for (Pseudo) Object Oriented programming style using Lua.

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NexoBinder

Unity system to bind your components to a view so you can decouple your UI from logic.

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TimeScaleTool

Unity tool to change time scale during play-mode.

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WeaponMaker

A tool to create and manage the weapons for your game.

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