阿绫's repositories

AP01

A向TA入门课工程文件

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AssetStudio

Modded AssetStudio for Genshin Impact

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bakasiki

Config files for my GitHub profile.

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GPU-Fog-Particles

Textureless fog particles using a highly customizable shader to attenuate noise values.

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LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

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rainSDNormal

simple SD rain Normal texture nodes

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RoadOfShader

学习Shader的一些练习记录。

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SRPBatcherBenchmark

various benchmark scenes for SRP batcher ( both LWRP & HDRP )

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stb

stb single-file public domain libraries for C/C++

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UnityToonShader

Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.

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X-PostProcessing-Library

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

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