阿绫's repositories
AP01
A向TA入门课工程文件
Language:C#000
AssetStudio
Modded AssetStudio for Genshin Impact
Language:C#MIT000
bakasiki
Config files for my GitHub profile.
000
GPU-Fog-Particles
Textureless fog particles using a highly customizable shader to attenuate noise values.
Language:GLSLUnlicense000
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Language:C++NOASSERTION000
rainSDNormal
simple SD rain Normal texture nodes
GPL-3.0000
RoadOfShader
学习Shader的一些练习记录。
Language:ShaderLab000
SRPBatcherBenchmark
various benchmark scenes for SRP batcher ( both LWRP & HDRP )
Language:C#000
stb
stb single-file public domain libraries for C/C++
NOASSERTION000
UnityToonShader
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
Unlicense000
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
MIT000