Seungho Choi (anteaterho)

anteaterho

Geek Repo

Company:vi-nyl

Location:Korea

Home Page:www.choiseungho.com

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Seungho Choi's starred repositories

three.js

JavaScript 3D Library.

Language:JavaScriptLicense:MITStargazers:100692Issues:2549Issues:12403

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Language:C#License:NOASSERTIONStargazers:16678Issues:553Issues:2890

TensorFlow-Tutorials

TensorFlow Tutorials with YouTube Videos

Language:Jupyter NotebookLicense:MITStargazers:9265Issues:543Issues:110

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

Language:ShaderLabLicense:MITStargazers:6176Issues:187Issues:17

i2cdevlib

I2C device library collection for AVR/Arduino or other C++-based MCUs

PyTorchZeroToAll

Simple PyTorch Tutorials Zero to ALL!

BlenderTools

Blender addons that improve the game development workflow between Blender and Unreal.

Language:PythonLicense:MITStargazers:2703Issues:232Issues:506

StreetMap

Import OpenStreetMap data into Unreal Engine

Language:C++License:MITStargazers:2141Issues:115Issues:80

Node_Editor_Framework

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity

Pcx

Point cloud importer & renderer for Unity

Language:C#License:UnlicenseStargazers:1326Issues:54Issues:88

unity-design-patterns

Examples of programming design patterns in Unity C#

Language:C#License:CC0-1.0Stargazers:1125Issues:108Issues:5

SocketIOClient-Unreal

Socket.IO client plugin for the Unreal Engine.

Language:C++License:NOASSERTIONStargazers:864Issues:57Issues:373

CS231N_17_KOR_SUB

CS231N 2017 video subtitles translation project for Korean Computer Science students

unity-triangulation2D

Ruppert's Delaunay Refinement Algorithm in Unity

Language:C#License:MITStargazers:557Issues:36Issues:5

unity-teddy

Teddy algorithm implementation in Unity.

Language:C#License:MITStargazers:465Issues:32Issues:0

UnityGraphicsProgramming

書籍「UnityGraphicsProgramming vol.1」のサンプルコードリポジトリ

Language:C#License:MITStargazers:420Issues:30Issues:2

unity-procedural-tree

Procedural tree builder for Unity

Language:C#License:MITStargazers:404Issues:25Issues:2

unity-procedural-flower

Procedural flower generator for Unity.

Language:C#License:MITStargazers:230Issues:20Issues:0

Spout-UE4

Spout Plugin for Unreal Engine

PyTorch

PyTorch tutorials A to Z

Language:Jupyter NotebookLicense:MITStargazers:124Issues:6Issues:3

unity-gpu-particle-system

GPU Particle System for Unity (require DirectX environment)

Language:C#License:MITStargazers:97Issues:10Issues:0

UnityMrtTest

A simple example of MRT (multi render targets) with Unity

Language:C#Stargazers:81Issues:13Issues:0

3D-TSNE

A Unity project for visualizing t-SNE data in 3D.

unity-mesh-slicing

View-aligned mesh slicing for Unity.

Language:C#License:MITStargazers:73Issues:9Issues:0

unity-lbm-fluid-simulation

Lattice Boltzmann Method (LBM) fluid simulation for Unity.

unity-lbm-ink-simulation

Lattice Boltzmann Method (LBM) ink simulation for Unity.

Language:GLSLStargazers:33Issues:6Issues:0

Cinder-OculusRift

DEPRECATED. Refer to: https://github.com/cinder/Cinder-VR

Language:C++License:NOASSERTIONStargazers:23Issues:4Issues:6

CinderFlex

NVidia Flex support for Cinder.

usernormaltranslator

User Normal Translator is a clone for Blender of the Softimage plugin called "User Normal Translator". The goal of the script is to allow the artists to perform some operations on the custom normals in an easy way.

Language:PythonLicense:GPL-2.0Stargazers:16Issues:4Issues:0

UE4SingletonDemo

Unreal Engine 4 Design Pattern (Singleton)