Andrés Valencia Téllez (amsXYZ)

amsXYZ

Geek Repo

Location:Berlín

Home Page:ams.xyz

Github PK Tool:Github PK Tool

Andrés Valencia Téllez's starred repositories

WaveFunctionCollapse

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

Language:C#License:NOASSERTIONStargazers:23075Issues:504Issues:49

AI4Animation

Bringing Characters to Life with Computer Brains in Unity

JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

Language:C++License:MITStargazers:6061Issues:73Issues:256

UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.9 Release

tmpmail

A temporary email right from your terminal written in POSIX sh

Language:ShellLicense:MITStargazers:3375Issues:48Issues:33

FastNoiseLite

Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

Language:RustLicense:MITStargazers:2672Issues:59Issues:93

systeminformation

System Information Library for Node.JS

Language:JavaScriptLicense:MITStargazers:2664Issues:38Issues:731

Graphics

Unity Graphics - Including Scriptable Render Pipeline

Language:C#License:NOASSERTIONStargazers:2481Issues:556Issues:0

GPU-Gems-Book-Source-Code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

IMP

billboard imposter baking for Unity

msdf-atlas-gen

MSDF font atlas generator

Language:C++License:MITStargazers:752Issues:11Issues:58

three-devtools

three.js devtools

Language:JavaScriptLicense:MITStargazers:602Issues:18Issues:60

com.unity.demoteam.mesh-to-sdf

A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.

Language:C#License:NOASSERTIONStargazers:579Issues:14Issues:14

incremental-fluids

Simple, single-file fluid solvers for learning purposes

perftest

GPU texture/buffer performance tester

Language:C++License:MITStargazers:519Issues:28Issues:20

hedron

Perform live shows with your three.js creations

Language:JavaScriptLicense:AGPL-3.0Stargazers:477Issues:19Issues:267

BotW-ToonShader

A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph

Language:HLSLLicense:NOASSERTIONStargazers:467Issues:17Issues:0

ghaction-github-pages

GitHub Action to deploy to GitHub Pages

Language:TypeScriptLicense:MITStargazers:453Issues:8Issues:34

meshlete

Chop 3D objects to meshlets

Language:C++License:MITStargazers:408Issues:9Issues:10

gpu-allocator

🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust

Language:RustLicense:Apache-2.0Stargazers:368Issues:13Issues:44

guify

A simple GUI for inspecting and changing JavaScript variables

Language:JavaScriptLicense:NOASSERTIONStargazers:282Issues:5Issues:13

HyperEngine

The Non-Euclidean Unity Backend for Hyperbolica

Language:C#License:MITStargazers:260Issues:15Issues:2

shadergraph-markdown

Markdown-like syntax for ShaderGraph properties, to make better material inspectors

fluidwebgl

WebGL Fluid Simulation

DMVolumeRendering

Simple Example that uses 3d textures to raymarch volumes

Language:ShaderLabLicense:MITStargazers:55Issues:3Issues:2

com.unity.render-pipelines.universal

The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]

Language:C#License:NOASSERTIONStargazers:32Issues:3Issues:1

three-planets

planet shaders and demos with ThreeJS

Language:TypeScriptStargazers:22Issues:3Issues:0

pokedex

An example React app built "the old way"

com.unity.rendering.hybrid

NOTE: This package has been deprecated, and simply forwards to com.unity.entities.graphics. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]

Language:C#License:NOASSERTIONStargazers:9Issues:2Issues:2