Andrés Valencia Téllez's repositories
three-fluid-sim
🌊✒️ 2D Fluid Simulation three.js implementation.
three-multifaceted-refraction
Three.js project which explores multifaceted refraction using convex geometries, and the physical phenomena involved in it.
AMS_ShaderLab
Unity project I'll be using to test out some shading and rendering techniques. :star2:
three-expanded-shaders
Repository containing the expanded version of all three.js shaders.
three-ts-template
Personal template project for three.js + typescript development.
RaymarchingExperiments
Study of different interesting uses of raymarching inside Unity5.
unity-ssrtao
Screenspace Raytraced Ambient Occlusion post-processing effect for Unity3D.
GPGPU-Tests
Small project in which I'll be experimenting with DirectCompute.
hypernatural-logo
Hypernatural Berlin's 3D Logo web app.
HastyHarry
Arcadey action platformer in C++ develop as an assignment for Saxion's Project Third Person Course
ProjectExp
Project for the Heim Museum, Hengelo NL
GameInteraction
Roll a ball project for Saxion's Game Interaction course
HorizonDrift
:car: :sparkles: :star2:
Spoon-Knife
This repo is for demonstration purposes only.
three.js
JavaScript 3D library.