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A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.
Flexible Rasterizer in OpenCL
example programs for https://github.com/a2flo/floor (dnn, nbody, warp, hlbvh, path tracer, other)
Image-space Warping library, implementing scatter-based warping, bidirectional gather-based warping and forward-only gather-based warping.
Albion 2 Engine "light"
C++ IRC bot with Lua scripting support
LLVM 3.5 bitcode -> AppleCL 3.2 bitcode encoder (based on spir-encoder)
Misc tools for use with a2elight.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
DXIL conversion to SPIR-V for D3D12 translation libraries
LLVM framework with SPIR-V support. It's intended to contain LLVM <-> SPIR-V converter and serve as a foundation for LLVM-based front-end compilers targeting SPIR-V.
stripped-down Tiny C Compiler (tcc) for doing OpenCL C preprocessing
Examples and demos for the new Vulkan API