Zydiii's starred repositories
SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Vulkan-Samples
One stop solution for all Vulkan samples
VulkanTools
Tools to aid in Vulkan development
abseil-cpp
Abseil Common Libraries (C++)
awesome-vulkan
Awesome Vulkan ecosystem
the-craft-of-selfteaching
One has no future if one couldn't teach themself.
webgl-noise
Procedural Noise Shader Routines compatible with WebGL
Book-list-of-computational-geometry-and-computer-graphics
Must-read and classic books of computational geometry and computer graphics
hello-algo
《Hello 算法》:动画图解、一键运行的数据结构与算法教程。支持 Python, Java, C++, C, C#, JS, Go, Swift, Rust, Ruby, Kotlin, TS, Dart 代码。简体版和繁体版同步更新,English version ongoing
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
expert_readed_books
2021年最新总结,推荐工程师合适读本,计算机科学,软件技术,创业,**类,数学类,人物传记书籍
magic_enum
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
The-Art-of-Linear-Algebra
Graphic notes on Gilbert Strang's "Linear Algebra for Everyone"
vulkan-performance-layers
Vulkan layers to measure and analyze graphics performance.
Vulkan-Guide
One stop shop for getting started with the Vulkan API
sample_layer
A Sample vulkan layer
Vulkan-ValidationLayers
Vulkan Validation Layers (VVL)
MapsModelsImporter
A Blender add-on to import models from google maps
CPlusPlusThings
C++那些事
codeforces-go
算法竞赛模板库 by 灵茶山艾府 💭💡🎈
unreal-vdb
This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
OpenSceneGraph
OpenSceneGraph git repository
GPU-Puzzles
Solve puzzles. Learn CUDA.