Giters
Zal0
/
ZGB
Game Boy / Color engine with lots of features
Geek Repo:
Geek Repo
Github PK Tool:
Github PK Tool
Stargazers:
685
Watchers:
35
Issues:
47
Forks:
51
Zal0/ZGB Issues
MoveScroll( ... ) does not support jumping long distances
Updated
4 months ago
Comments count
1
Issue linking gbt_player when running makefile on macOS
Updated
5 months ago
Comments count
3
no way to make animation run once without looping
Updated
5 months ago
Comments count
1
Chance to update CGB tile attribute outside proper times
Closed
5 months ago
Comments count
4
macOS build
Closed
8 months ago
Comments count
8
Errors with ZGB-template
Closed
10 months ago
Comments count
1
.gbr needs to be in the same directory as .gbm
Closed
10 months ago
Comments count
1
InitScroll() does not reset last_bg_pal_loaded (palettes get appended)
Closed
a year ago
Comments count
5
Incorrect initialization of hUGEDriver
Closed
a year ago
Comments count
1
Problems displaying HUD Window in games compiled in Color mode when running on B/W hardware
Closed
a year ago
Comments count
2
Failure to use music
Closed
a year ago
Comments count
10
[Request] [Docs] Debian/Ubuntu instructions for compiling in wiki
Closed
a year ago
Comments count
4
Feature request: Add sprite flickering management
Updated
a year ago
Problem with Enemies section.
Closed
2 years ago
Comments count
1
Error when compiling template
Closed
2 years ago
Comments count
3
Possible imporvement to FadeStepColor
Updated
2 years ago
Comments count
1
Feature Request: Add function for background animations
Updated
2 years ago
Comments count
1
Default SaveGame Values
Closed
2 years ago
Comments count
2
Feature Request: Save functions
Closed
2 years ago
Comments count
4
FadeOut() is broken on DMG
Updated
2 years ago
Comments count
1
Cannot compile without a Sprite
Updated
2 years ago
SGB Borders don't load on PAL Snes / Super GameBoy
Closed
2 years ago
Comments count
1
Enhancement Request: Option not to stop music when changing game states
Closed
3 years ago
Comments count
1
Missing information in Music section of tutorial
Closed
3 years ago
Comments count
1
Error in Maps section of Tutorial
Closed
3 years ago
Comments count
1
Errors in Enemy Sprite section of tutorial
Closed
3 years ago
Comments count
1
Request to change sprite collisions
Closed
3 years ago
Comments count
3
ZGB path can't have spaces
Closed
3 years ago
Comments count
1
Add LCD_isr(); function declaration to main header
Closed
3 years ago
Comments count
1
SpriteManagerLoad() issue loading multiple color palettes from disparate sprites
Closed
3 years ago
Comments count
1
Wiki update needed
Closed
3 years ago
Comments count
1
Check specific tile at specific location ?
Closed
3 years ago
Comments count
3
Support for hUGETracker's hUGEDriver
Closed
3 years ago
Comments count
1
Cannot build on 2021.0
Closed
3 years ago
Comments count
6
Add license
Closed
3 years ago
Comments count
5
custom font characters
Updated
3 years ago
Comments count
1
Latest GBDK compatibility
Closed
3 years ago
Comments count
1
Occasional Corrupt Map Tiles
Closed
4 years ago
Comments count
5
Feature Request: Add pngb to tools in evn folder
Closed
5 years ago
Comments count
3
Feature request: Add %s option to Printf
Closed
5 years ago
Comments count
1
Problems with 32x32 Sprites
Closed
5 years ago
Comments count
1
Error with ZGB-Template with the latest version
Closed
5 years ago
Comments count
17
Getting this to build on Linux
Closed
5 years ago
Comments count
7
No flag on sprite to declare transparent color
Closed
6 years ago
Comments count
2
Glitched animation
Closed
6 years ago
Comments count
3
Compiling issue (__sdcc_call_hl.s)
Closed
6 years ago
Comments count
1
Screen Shot or a link to one
Closed
6 years ago
Comments count
1