Zal0 / ZGB

Game Boy / Color engine with lots of features

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No flag on sprite to declare transparent color

daleblackwood opened this issue · comments

I'm not sure if this is a limitation of ZGB or GBDK, but it seems as though there isn't a way to set which of the four sprite colors is transparent.

By the way, I really like your engine. I'm only a beginner to GB dev, and C, but it's well written and easy to understand so far.

commented

I'm glad you like it

The first color in the palette is the transparent one, it is a hardware limitation as far as I know