Enrico Speranza (Vytek)

Vytek

Geek Repo

Location:Rome, Italy

Twitter:@vytek75

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Enrico Speranza's repositories

unity-transform-control

Transform controller in Game View for Unity.

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DayNightCycle

Easy Day-Night Cycle for Unity game engine

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Unity-Prefab-Placement-Editor

Paint any prefabs outside Unity terrain.

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BenchmarkNet

Benchmark for testing the reliable UDP networking solutions

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Unity3dSimpleSampleNet461

Very simple sample of setting up an Environment for Unity3d development using Net461

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UnityViveVRSample

A sample scene to easily test Vive VR features in Unity.

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Vive-VR-Editor

A runtime editor in unity for the HTC Vive.

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vrsandboxgame

Open Source VR Sandbox Game Made With Unity

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openvrsimplexamples

Simple OpenVR tracking example using the HTC Vive as part of the OpenVR tutorials on The Ghost Howls Virtual Reality blog: https://skarredghost.com/

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WPC2017-AKKA.NET

Demo code for WPC2017 Session about Multithreading & Distributed Programming Made Easy with AKKA.NET

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XRAntiAliasing

FXAA and SMAA from Unity's Cinematic Effects converted to work with Single Pass Stereo Rendering

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UnitySingleton

The best way to implement singleton pattern in Unity.

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simple-animations-unity3d

Simple animation kit for Unity3D which allows you to create primitive animations (rotation, floating...)

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unity-vr

Example projects of integrating HTC Vive VR Headset with Unity 3D Game Engine.

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Gambetta_NetworkedDemo

Fast-Paced Multiplayer: Sample Code and Live Demo

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Gambetta_LocalDemo

Fast-Paced Multiplayer: Sample Code and Live Demo

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StandardGizmo

Unity Likeなスタンダードなオブジェクトのマニピュレータ

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test

First Test in Go Lang

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kcp-go

A Production-Grade Reliable-UDP Library for golang

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ViveFactoryDemo

Sandbox game for experimenting with Unity VR

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UnetMovement

Syncing your multiplayer transform!

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Simple_Note_VR

A simple notification system to display plain text in VR for Unity engine

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mcs-ICodeCompiler

Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.

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VRJoystickAndSteeringWheel

SteamVR Joystick And Steering Wheel | Flying Mechanics and Vehicle Control for VR

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ReliableNetcode.NET

A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo

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Netcode.IO.NET

A pure managed C# implementation of the Netcode.IO spec

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UnityPlanets

Full-scale procedural planet generator in Unity with lots of graphics tricks.

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