Enrico Speranza's repositories
IPFS-for-Unity
An IPFS implementation for Unity. Includes asset storage in a linked-link format.
anpr-client-example
Example Java client to connect to ANPR
BenchmarkNet
Benchmark for testing the reliable UDP networking solutions
BigfootXR
A quickstart beginner-targeted VR toolkit for Unity, based on Unity's built-in generic VR capabilities. It's either this or you start using a dozen different SDKs if you're doing multiplatform VR, basically. This Unity VR template will be helpful for you, no doubt about it!
DayNightCycle
Easy Day-Night Cycle for Unity game engine
Dissolve-Shader
A simple dissolve shader with edge colors using noise textures.
Generic-Unity-Object-Pooler
An easy to use object-pooler which is efficient and fast.
Hazel-Networking
Hazel Networking is a low level networking library for C# providing connection orientated, message based communication via TCP, UDP and RUDP.
HTC-Vive-Starter
HTC Vive SteamVR Tutorial in Unity
IMP
billboard imposter baking for Unity
oculus-networked-physics-sample
This is a networked physics sample for Rift built in Unity.
PdfiumViewer
PDF viewer based on Google's PDFium.
ReDISCOVR
A way to edit your Unity scenes in VR
Simple-Unity-VR-Teleporter
Easy to use VR-Teleporter script.
SurrealGrassShader
PBR Grass Geometry shader for Unity
UCNLSalinity
UCNL World salinity database tool
Unity-Prefab-Placement-Editor
Paint any prefabs outside Unity terrain.
Unity-Runtime-Animation-Recorder
Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.
unity-transform-control
Transform controller in Game View for Unity.
Unity-Virtual-Reality-Projects-Second-Edition
Unity Virtual Reality Projects Second Edition, published by Packt
unity3d-dissolve-shader
This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.
UnityCam
Unity3D Virtual webcam plugin, streams unity viewport contents to other applications as virtual camera
UnityVR-Mesh-Optimizer
Reduce geometry of meshes, optimised for VR experience.
UpdateableScriptableObjects
A methodology of calling Start, Awake update among other things in ScriptableObjects
VRArmIK
Unity Inverse Kinematics solution for arms in VR
VRPhysicsGame
Based on the VR Networked Physics from Glenn Fiedler
VRStarterProject
This is a SpatialOS project that implements basic functionality for a VR game or application, intended as a starting point for developing your own.
WOD_SalinityConv
WOD09 world salinity data converter
YVTuber
YVTuber(Yume VTuber System) is Unity project for VTuber(Virtual YouTuber).