VRLabs's repositories
Avatars-3.0-Manager
A tool for managing playable layers and parameters for Avatars 3.0.
Final-IK-Stub
Stub package for the VRChat-whitelisted Final IK components.
World-Constraint
A world-fixed object, held in place with a constraint.
Contact-Tracker
Tracks the position of a Contact Sender.
Modular-Shader-System
A modular shader system that let the user create a modular shader that can be easily be modified by adding modules
Weapon-Slash
Perform consecutive slashes with motion.
Local-Mirror-Detection
Set an "IsMirror" parameter to animate conditionally with the local mirror.
Ragdoll-System
Turn yourself into a floppy ragdoll or falling statue.
Rigidbody-Launcher
Launch an object with collision against the world.
Dynamic-Bones-Stub
Stub package for the VRChat and CVR whitelisted Dynamic Bones components.
Toony-Standard-Rebuild
A modular toon shader designed for VRChat
IsRendering-Detection
Be able to trigger things when players look at something
World-Physics
World Constraint + Physics.
Offset-Constraint
A hierarchy of animated constraints that display how to move an object in world space while preserving previously generated offsets.
Rigidbody-Throw
System for letting you throw physics objects
15-Bits-Position-Rotation-Networking
Network the position and rotation of a world-fixed object.
Raycast-Prefab
Cast an object onto collider surfaces.
Damping-Constraints
Constraints with damping effects.
Selective-Animation
System for playing animations for only a single player in an instance
Spring-Constraint
A constraint with spring behavior.
Collision-Detection
VRChat avatar package for detecting player or world collision
Particle-Driver
A legacy method for animating on particle death.
Resources
Container for images and other resources used by VRLabs
vpm-listing-curated
Fork of VRChat's curated listings for update requests of our curated packager
vrlabs.dev
Source code for the VRLabs website