Tobias's repositories
ColladaNET
Collada file format SDK for .NET based on the 1.4 Collada specification.
ScrcpyUtility
A little helper library/application to semi-automate screen sharing of android devices using scrpy
SwiftPG-CIFilters
SwiftPG package for CI and other image filters
BEPUPhysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
install-unity
Script to install Unity 3D versions from the command line on macOS
MonoGame
One framework for creating powerful cross-platform games.
MonoGame.Deferred
A deferred engine created with monogame
MonoGame.Extended
Extensions to make MonoGame more awesome
MonoGame.Forms
MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.
OTA-Deployment-Service
An ASP.NET Core web service to provide iOS OTA deployment in local network or internet environments.
Parse-SDK-dotNET
Parse SDK for .NET, Xamarin, Unity.
Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
stride
Stride Game Engine (formerly Xenko)
SwiftGraph
A Graph Data Structure in Pure Swift
SwiftPG-ARDemo
Swift Playgrounds repository for the metal fx application
Unity-Reorderable-List
Extended version of the Reorderable List in Unity
Unity-SOAP
Basic framework for using SOAP services within Unity 2019.x
Unreal.Poly
Unreal port of my former Poly project (started in Unity, dropped because they suck now)
Wear-Games
A repository for simple arcade-like games running on a WearOS smartwatch device, providing a simple framework for very basic game mechanics.
XamariNES
🕹️📱Cross-Platform Nintendo Emulator using Xamarin and .Net Standard!