Sigurður G. Gunnarsson's starred repositories
utility-ai
A Utility-based framework for developing autonomous AI systems in Unity.
AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
Unity.ProceduralContentGeneration-Terrain
Procedural Terrain Generation using CPU workflow based on ECS, focused on performance
SurvivalShooterECS
A port of Unity's official Survival Shooter tutorial to the Entity Component System.
ShaderGraph
Unity ShaderGraph project
Unity-ECS-RTS
Trying to recreate a simple RTS game using Unity and pure ECS
Learning-Unity-ECS
A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.
unity-git-hooks
Git hooks for Unity3D project
job-system-cookbook
Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
PathOfBuilding
Offline build planner for Path of Exile.
UE4RenderDocPlugin
A plugin that adds easy access to Renderdoc inside UE4
ARKStatsExtractor
A tool for the game ARK: Survival Evolved. Extracts possible levelups of creatures to get the values for breeding. With library and pedigree-view.
UE4-Procedural-Audio
Creates meshes procedurally in real-time from any audio playing on Windows using Unreal Engine 4. See example videos.
LindenmayerSystem
A simple C++ plugin for Unreal Engine 4 containing everything needed to play with Lindenmayer Systems. Plugin was built and tested with 4.13.0 -- Relevant forum thread here.
OceanProject
Environment Plugin Project (Ocean Simulation, Sky Simulation, Buoyancy, Time, Fish plugins for Unreal Engine 4)
RealtimeMeshComponent
Unreal Engine 5 plugin component for rendering runtime generated content.
Twitch-API
A home for details about our API