Sigurður G. Gunnarsson (SiggiG)

SiggiG

Geek Repo

Company:Hyperion Realms GmbH

Location:Berlin, Germany

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Sigurður G. Gunnarsson's starred repositories

utility-ai

A Utility-based framework for developing autonomous AI systems in Unity.

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toml

Tom's Obvious, Minimal Language

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AngryBots_ECS

The DOTS project used for the presentation Converting Your Game to DOTS

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curvature

A full-featured editor for working with Utility-based AI

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Unity.ProceduralContentGeneration-Terrain

Procedural Terrain Generation using CPU workflow based on ECS, focused on performance

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SurvivalShooterECS

A port of Unity's official Survival Shooter tutorial to the Entity Component System.

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ShaderGraph

Unity ShaderGraph project

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Unity-ECS-RTS

Trying to recreate a simple RTS game using Unity and pure ECS

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graphy

Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.

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Learning-Unity-ECS

A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.

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Firefly

Unity ECS example for special effects

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Voxelman

Unity DOTS/ECS example

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unity-git-hooks

Git hooks for Unity3D project

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job-system-cookbook

Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019

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PathOfBuilding

Offline build planner for Path of Exile.

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UE4RenderDocPlugin

A plugin that adds easy access to Renderdoc inside UE4

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ARKStatsExtractor

A tool for the game ARK: Survival Evolved. Extracts possible levelups of creatures to get the values for breeding. With library and pedigree-view.

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UE4-Procedural-Audio

Creates meshes procedurally in real-time from any audio playing on Windows using Unreal Engine 4. See example videos.

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LindenmayerSystem

A simple C++ plugin for Unreal Engine 4 containing everything needed to play with Lindenmayer Systems. Plugin was built and tested with 4.13.0 -- Relevant forum thread here.

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NewtonVR

A virtual reality interaction system for unity based on physics.

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OceanProject

Environment Plugin Project (Ocean Simulation, Sky Simulation, Buoyancy, Time, Fish plugins for Unreal Engine 4)

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RealtimeMeshComponent

Unreal Engine 5 plugin component for rendering runtime generated content.

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BrickGame

A demo of Minecraft-style voxel rendering in UE4

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Twitch-API

A home for details about our API

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