Tail effect for Unity. Allows to create tails from prefab segments, 2D and 3D work modes.
This is early version, changes is coming in future.
You can install plugin via Unity Package Manager as git package from github repository:
https://github.com/OlegDzhuraev/TailEffect.git
You also can download it directly from github and place into Assets folder.
Setup steps:
- Add TailFx component to the GameObject. Setup segment fields with prefabs of your segments (head/body/tail).
- Optionally change other settings.
- Press Play.
Check TailFxExample scene for more info.
With TailColorTint component you can assign color gradient, which will be applied to the mesh renderers of tail by length.
MIT License.