OlegDzhuraev / TailEffect

Segmented tail effect for Unity, works in 2D and 3D.

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TailEffect

Tail effect for Unity. Allows to create tails from prefab segments, 2D and 3D work modes.

Tail Effect

This is early version, changes is coming in future.

How to install

You can install plugin via Unity Package Manager as git package from github repository:

https://github.com/OlegDzhuraev/TailEffect.git

You also can download it directly from github and place into Assets folder.

How to use

Setup steps:

  1. Add TailFx component to the GameObject. Setup segment fields with prefabs of your segments (head/body/tail).
  2. Optionally change other settings.
  3. Press Play.

Check TailFxExample scene for more info.

Other features

Tail color tint

With TailColorTint component you can assign color gradient, which will be applied to the mesh renderers of tail by length.

Tail color tint

License

MIT License.

About

Segmented tail effect for Unity, works in 2D and 3D.

License:MIT License


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Language:C# 100.0%