NickBuryak

NickBuryak

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EpicGames
NVIDIAGameWorks

NickBuryak's repositories

Texture-Synthesis

TensorFlow implementation of Texture-Synthesis Using Convolutional Neural Networks. High-level statistical structures of an image are used to new images with similar characteristics.

License:MITStargazers:0Issues:0Issues:0

librekinect

Depth data from a kinect sensor! Small and fast kernel driver. Also for embedded devices like the raspberry pi!

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orbslam-windows

Easy build for ORB Slam 2 on Windows

License:GPL-3.0Stargazers:0Issues:0Issues:0

openvps-dev

Some (very bad) code snippets I'm putting together while attempting to develop an visual positioning system (a.k.a. Motion Capture software).

Stargazers:0Issues:0Issues:0

infinity_tile_shader

Shader snippets for Artomatix Infinity Tiles (Wang Tiles)

License:MITStargazers:0Issues:0Issues:0

FPGA-VHDL-Verilog-open-source-IP-cores

A huge collection of VHDL/Verilog open-source IP cores scraped from the web

Stargazers:1Issues:0Issues:0
License:NOASSERTIONStargazers:0Issues:0Issues:0

RiftDK1

Firmware, Schematics, and Mechanicals for the Oculus Rift Development Kit 1

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SensorKinect

PrimeSensor Modules for OpenNI

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