NickBuryak's repositories
ValveResourceFormat
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
WickedEngine
3D engine with modern graphics
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
opengv
OpenGV is a collection of computer vision methods for solving geometric vision problems. It is hosted and maintained by the Mobile Perception Lab of ShanghaiTech.
slamkit
SLAM Kit
3D-Vision
Some 3D vision algorithms
stereo_camera_vo
A very lightweight visual odomtry with local bundle adjustment (BA).
moshpp
Motion and Shape Capture from Sparse Markers
soma
Solving Optical MoCap Automatically
openvslam
OpenVSLAM: A Versatile Visual SLAM Framework
drawio-desktop
Official electron build of diagrams.net
PoseEstimation
Camera pose estimation
path_tool
Blender 2.8 tool for selecting and marking up mesh object elements
camera_projection_painter
Blender addon for photoscans textures refinement
ORB_SLAM2
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
Reshade
An advanced, generic post-processing injector for games and video software.
re3
GTA III, Vice City
Ultraino
Acoustic Field simulation for phased-array controllers
laser-scanning
📷🔦💭 A 3D Scanner using Laser Structured Light, written in Python using OpenCV and NumPy.
aruco
Aruco marker detector and pose estimation for AR and Robotics with ROS support
autoremesher
Automatic quad remeshing tool
RPIMoCap
Passive optical distributed motion capture system
StereoTriangulation
Notes about different approaches for stereo vision triangulation
libgphoto2
The libgphoto2 camera access and control library.
dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
gphoto2
The gphoto2 commandline tool for accessing and controlling digital cameras.
pifuhd
High-Resolution 3D Human Digitization from A Single Image.
OpenTOFLidar
Open Source TOF Lidar