Matt Sylvia (MSylvia)

MSylvia

Geek Repo

Location:Boston, MA

Home Page:http://msylvia.com/

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Organizations
dotnet
microsoft
mono
xamarin

Matt Sylvia's repositories

DoomEngine

A Doom port written in C#.

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rtdoom

Doom-style graphics engine in modern C++

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Ambient

The multiplayer game engine

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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blockbench

Blockbench - A free, modern block model editor

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ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

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Cosmos

Cosmos is an operating system "construction kit", built from the ground up around the IL2CPU compiler in C# and our home-brewed language called X#.

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Cosmos-IL2CPU

IL2CPU is a compiler for .NET IL code to compile to assembly language for direct booting.

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Cosmos-XSharp

X# is a HLA (High Level Assembler) for X86/X64 (ARM coming) assembly language

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csbindgen

Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.

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Decker

A multimedia sketchpad

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godot-asset-library

PHP frontend for Godot Engine's asset library

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godot-docs

Godot Engine official documentation

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memos

A privacy-first, lightweight note-taking service. Easily capture and share your great thoughts.

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mocha

A work-in-progress game engine

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motion-canvas

Visualize Complex Ideas Programmatically

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MSBuildStructuredLog

A logger for MSBuild that records a structured representation of executed targets, tasks, property and item values.

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pagenode

Pagenode – No Bullshit Content Management

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PankuConsole

All-in-One Godot Engine runtime debugging tool.

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PixelVision8

Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

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portal_calendar

A Portal themed e-ink calendar based on the ESP32 platform

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QuickFont

Fork of James Lohr's font library for OpenTK with added vertex buffer support. It has since been forked by OpCon. Please follow the link below:

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Raylib-CsLo

autogen bindings to Raylib 4.0 and convenience wrappers on top. Requires use of `unsafe`

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raysan5-raygui

A simple and easy-to-use immediate-mode gui library

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sdl-bgfx-imgui-starter

A starter project for graphics applications using SDL, bgfx and Dear ImGui

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sharpgl

Use OpenGL in .NET applications. SharpGL wraps all modern OpenGL features and offers a powerful scene graph to aid development.

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smolsharp

🐜 Extremely small standalone C# executables using NativeAOT

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twitch2tuner

A tuner emulator to play Twitch in Plex

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wasmtime-dotnet

.NET embedding of Wasmtime https://bytecodealliance.github.io/wasmtime-dotnet/

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