Matt Sylvia's repositories
dotnet_runtime
Everything needed to host a CLR inside C++
BenPyton-DungeonExample
An Unreal Engine example project for my Procedural Dungeon plugin
BenPyton-ProceduralDungeon
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
bflat
C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bgfx-bimg
Image library.
bgfx-bx
Base library used across multiple projects
bgfx-cmake
CMake build scripts for bgfx. Released under public domain.
binskim
A binary static analysis tool that provides security and correctness results for Windows Portable Executable and *nix ELF binary formats
Cogito
Immersive Sim Template Project for GODOT 4
customasm
💻 An assembler for custom, user-defined instruction sets! https://hlorenzi.github.io/customasm/web/
delve-framework
Delve is a framework for writing Games in Zig and Lua
dotnes
.NET for the NES game console
jitterphysics2
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
miniscript
source code of both C# and C++ implementations of the MiniScript scripting language
MiniScript-Pi
a native MiniScript environment, running on the bare metal of a Raspberry Pi
msbuild
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
rlights
Lighting management system for raylib
rnnoise
Recurrent neural network for audio noise reduction
rp2040-doom
Fully-featured Doom port for the Raspberry Pi RP2040 microcontroller
VYaml
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.