Maxime Héliot's starred repositories
fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
system-design-primer
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
Unity-Programming-Patterns
Implementations of programming design patterns in Unity with examples in C# when to use them.
awesome-opensource-unity
a list of curated opensource Unity packages for future proof Game Developers
project-based-learning
Curated list of project-based tutorials
developer-roadmap
Interactive roadmaps, guides and other educational content to help developers grow in their careers.
build-your-own-x
Master programming by recreating your favorite technologies from scratch.
public-apis
A collective list of free APIs
free-programming-books
:books: Freely available programming books
awesome-awesomeness
A curated list of awesome awesomeness
noc-examples-processing
Repository for example code from The Nature of Code book
magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
UnityCsReference
Unity C# reference source code.
ecsrx.unity
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
carbon-lang
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)