Maxime Héliot's repositories

unityArtificialIntelligence_Holistic3D

Penny De Byl's Udemy course about AI in game programming. The course teach fundamentals NPC behaviour programming with C# and also basics of many aspects of articifial intelligence tasks like Finite State Machine, Behavior Trees, A* algorithm, etc...

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unityGameDevCourse_Holistic3D

Penny De Byl's Udemy course about game programming. The course teach fundamentals of unity programming with C# and also basics of many aspects of game production tasks like Animations, Game Design, Rendering.

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unityProject_RogueTactics

A Fire Emblem-like game prototype implemented in the Unity Game Engine.

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unityDesignPattern_Holistic3D

Penny De Byl's Udemy course about useful design patterns for game programming. The course teach a full set of design patterns for many game dev scenarios like singleton, command pattern, observer pattern, etc...

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unityProject_ReallyTinyStrategies_Scripts

A little and simple real time strategy game to play with your friends! Benefit from the Steamworks tools to make lobby easily.

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cppForBeginners

Involved work to complete the Udemy course : C++ Tutorial for Complete Beginners, with end of course Certificate.

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gameJam_GDN_Summer2021

Game entry for the Game Dev Network summer 2021 Game Jam.

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gameJam_LudumDare49

Game entry for the Ludum Dare 49 game jam.

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paperCraftEngine

A super basic 2D game engine / framework written in C++. Currently, in very early development. README information to come.

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unityProject_PlatformerController

A small, platformer 2D controller, starter project. Base code & assets from Bardent tutorial series + my own improvements to try to make it cleaner.

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unityProject_SOLID

Project-based teaching of SOLID principles, coming from Sunny Valley Studio SOLID YouTube tutorials playlist.

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cppProject_CppLearningSeries

Personal learning notes & practices from following TheCherno C++ tutorial series on YouTube. One release tag per video.

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first-contributions

🚀✨ Help beginners to contribute to open source projects

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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MachineLearning_A_to_Z

Hadelin De Ponteves' Udemy course about Machine Learning fundamentals and applications in Python with Scikit-Learn.

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MLStanfordCoursera

Personnal work over the Machine Learning course by Andrew Ng on Coursera. Please respect Coursera rules and don't copy this until you made it by your own, that's the way of learning!

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o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

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unityLearn_MeshBasics

Somewhat commented source code for catlike coding's mesh basics tutorials.

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unityPrototype_CityBuilder

Little template/prototype of a City Builder game made in Unity. Followed Sunny Valley Studio city builder tutorial series as a starting point.

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