HxnDev / AI-Based-Chess-Game-Using-Minimax-and-Alpha-Beta-Prunning

The goal of this project was to make a User vs AI chess game, such that user makes whichever (legal) move they like and in turn, the AI performs the best move it can find. The game ends when either the user or the AI enters checkmate or stalemate state - or if you quit forcibly :)

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All the files have been commented for your ease. Furthermore you may also add further comments if you may.

This was a group project and equal contribution was provided by my fellow team member Sana Ali Khan

For further queries contact me at : chhxnshah@gmail.com

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The goal of this project was to make a User vs AI chess game, such that user makes whichever (legal) move they like and in turn, the AI performs the best move it can find. The game ends when either the user or the AI enters checkmate or stalemate state - or if you quit forcibly :)

License:MIT License


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Language:Python 100.0%