Hengel's repositories
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
AssetsTools.NET
Read and write unity assets/bundle files, based on https://github.com/DerPopo/UABE/
AwesomeUnityTutorial
精选官方高质量教程作为入门学习内容,选择最优学习路线,让学习过程“如丝般顺滑”;力求做全网最易学,知识最全面的游戏开发教程。Select the official high-quality tutorials as the introductory learning content, choose the best learning route to make the learning process "smooth as silk"; strive to be the easiest to learn and the most comprehensive game development tutorial
balatro-mobile-maker
Create a mobile Balatro app from your Steam version of Balatro
cp2077-codeware
Cyberpunk 2077 library and framework for creating script mods.
Cpp2IL
Work-in-progress tool to reverse unity's IL2CPP toolchain.
DracoUnity
Draco 3D Data Compression Unity Package
FlaxEngine
Flax Engine – multi-platform 3D game engine
FlaxSamples
Collection of example projects for Flax Engine
GameFrameX
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+Xlua+ProtoBuff+MessagePack+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
GF_HybridCLR
Unity GameFramework + HybridCLR,Multiple automated processing editor extension tools, efficient automated workflows.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
hybridclr_trial
HybridCLR 示例项目
Il2CppInterop
A tool interoperate between CoreCLR and Il2Cpp at runtime
MetadataConverter2
A tool that decrypt/convert customized metadata files.
MoltenEngine
A spare-time C# .NET 6 game engine project. Cross-platform, multi-threaded.
openvdb
OpenVDB - Sparse volume data structure and tools
Riru-Il2CppDumper
Using Riru to dump il2cpp data at runtime
SurfelGI
Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework. [⚒️ Currently in development]
Unreal-Mappings-Archive
A collection of mapping (usmap) files that can be used to datamine Unreal Engine games.
UnrealSharp--
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
ValveResourceFormat
🔬 Valve's Source 2 resource file format parser and decompiler
VoxToVFX
Import a MagicaVoxel project to Unity using the new VFX Graph