Hengel's starred repositories
StabilityMatrix
Multi-Platform Package Manager for Stable Diffusion
imgui-node-editor
Node Editor built using Dear ImGui
reactphysics3d
Open source C++ physics engine library in 3D
Unity-AlembicToVAT
Alembic to VAT (Vertex Animation Texture) mini tool
LegendaryExplorer
Editor toolset for Mass Effect Trilogy and Mass Effect Legendary Edition
Moonflow-ShaderDecompiler
■■Paused■■ A simple tool to recognize GLSL language then translate to unity shaderlab typed shader
LcL-RenderdocTextureExporter
Renderdoc Texture Exporter
MapsModelsImporter-samples
Sample file to check MapsModelsImporter installation
cheeky-imp
A set of tools for hooking into Vulkan games and replacing shaders, textures, and meshes.
RenderDocForUnityPlugins
Some useful tools for RenderDoc
TerraPrime
TerraPrime is an advanced landscape automaterial and PCG toolkit for Unreal Engine 5.4+, designed to enhance terrain realism with seamless integration of Nanite and Lumen. It offers a variety of features including dynamic texture blending, elevation-based material application, and an array of customizable biomes.
URP-Atmosphere
Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth, inspired by Sebastian Lague's series on Atmospheric Rendering
URP-Depth-Stack
A Renderer Feature for Unity's Universal Render Pipeline that makes using scene depth in conjunction with a camera stack easier
ImposterGenerator
An imposter generator for UE4. Based on https://github.com/ictusbrucks/ImpostorBaker. Completely refactored and rewritten in C++ with readjusted materials and a one-click whole level baking pipeline.