Hengel's repositories
3Dmigoto
Chiri's DX11 wrapper to enable fixing broken stereoscopic effects.
Avalonia
Avalonia is a cross-platform XAML-based UI framework providing a flexible styling system and supporting a wide range of Operating Systems such as Windows via .NET Framework and .NET Core, Linux via Xorg, macOS
Backdash
C# Rollback network SDK
bevy_voxel_world
Easy to use voxel world for Bevy
Boids-WebGL
Boids AI swarm demo for Unity.
Carrot
(WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.
comfyui-portrait-master-zh-cn
肖像大师 中文版 comfyui-portrait-master
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
frida
Clone this repo to build Frida
Fyrox
3D and 2D game engine written in Rust
GenshinGamePlay
参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中
GenshinSandprints
Desert sand deformation by depth capture
hash3D
Hash3D: Training-free Acceleration for 3D Generation
HOMEManager
A tool that helps to manage HOME
MagicTime
MagicTime: Time-lapse Video Generation Models as Metamorphic Simulators
MoltenEngine
A spare-time C# .NET 6 game engine project. Cross-platform, multi-threaded.
o3de
Source for O3DE (Open 3D Engine)
R3
The new future of dotnet/reactive and UniRx.
SakuraEngine-1
为高性能而生的游戏运行时与工具箱
SplattingAvatar
[CVPR2024] Official implementation of SplattingAvatar.
stride
Stride Game Engine (formerly Xenko)
TurboSequence
Skeletal Based GPU Instanced Crowds 🚀
UVViewer
Displays mesh's UV in Unity editor window.
VoxelPlugin
Voxel plugin for Unreal Engine
WeekRef.NET
WeekRef.NET: 週刊 .NET