A pack of utilities useful for any Unity Engine project.
Content |
Type |
Location |
Description |
Audio Events |
Script |
Scripts/Audio Events/ |
Audio Events with customizable volume/pitch/random clips based on scriptable objects |
Game Events |
Script |
Scripts/Game Events/ |
Game Events based on scriptable objects |
Debug Console |
Script |
Scripts/Debug/ |
Simple useful debug/cheat console |
Hierarchy Separator |
Script |
Scripts/Hierarchy Separator/ |
A nice way of organizing your hierarchy |
Parallax |
Script |
Scripts/Parallax/ |
Parallax script based on near/clipping planes |
State Machine |
Script |
Scripts/State Machine/ |
Basic and powerful state-machine system |
Scrolling Text System |
Script |
Scripts/Scrolling Text/ |
A simple scrolling text system with singleton |
Sliced Filled Image |
Script |
Scripts/Extensions/Sliced Filled Image |
UI image that can be sliced AND filled |
Sprite Animator |
Script |
Scripts/Sprite Animator/ |
A simple and easily customizable sprite animator |
Inner/Outer Outline Shader (HLSL) |
Shader |
Shaders/Outline - HLSL/ |
Inner and outer outline shader |
Outline (ShaderGraph) |
Shader |
Shaders/Outline - Shader Graph/ |
Outline shader made in Shader Graph |
Prototyping Tilesets (16x16, 32x32, 64x64) |
Sprite |
Sprites/Prototyping Tilesets/ |
Set of prototyping tilesets |
Credited |
Reason |
Ricardo Godoy |
Remaking Hierarchy Separator with better/cleaner/flexible code and usability |
AdamCYounis |
Making the initial Parallax script |
IndieGabo |
Adding LockX/LockY/Smoothing to Parallax |
How do i contribute to this project?
Click here.
Discord: Gabriel Bigardi#2292
Twitter: @BigardiGabriel
Email: gabrielbigardi@hotmail.com