Eric.Ding (EricDDK)

EricDDK

Geek Repo

Location:Shanghai

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Eric.Ding's starred repositories

iOS-DeviceSupport

This repository holds the device support files for the iOS, and I will update it regularly.

Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

UIEffect

UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

GameDevMind

最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。

Language:ShellLicense:MITStargazers:4944Issues:66Issues:2

PostProcessing

Post Processing Stack

Language:C#License:NOASSERTIONStargazers:3705Issues:971Issues:0

lua-language-server

A language server that offers Lua language support - programmed in Lua

X-PostProcessing-Library

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

Language:C#License:MITStargazers:3111Issues:83Issues:5

bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

Language:C#License:Apache-2.0Stargazers:2351Issues:82Issues:194

luacheck

A tool for linting and static analysis of Lua code.

Language:LuaLicense:MITStargazers:1911Issues:55Issues:187

UnityMeshSimplifier

Mesh simplification for Unity.

Language:C#License:MITStargazers:1727Issues:37Issues:42

LuaPanda

lua debug and code tools for VS Code

Language:LuaLicense:NOASSERTIONStargazers:1256Issues:49Issues:151

uGUI

Source code for the Unity UI system.

Language:C#License:NOASSERTIONStargazers:1206Issues:38Issues:10

vscode-plugin-demo

VSCode插件开发全攻略配套demo

compilation-visualizer

Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.

Language:C#License:MITStargazers:882Issues:20Issues:13

NtMiner

GPU miner. github不太慢,https://ntminer.coding.net/public/NtMiner/NtMiner/git/files

Language:C#License:LGPL-3.0Stargazers:831Issues:25Issues:193

AngryBots_ECS

The DOTS project used for the presentation Converting Your Game to DOTS

XMLib.AM

XMLib 动作游戏开发套件

Language:C#License:MITStargazers:586Issues:14Issues:1

Utopia

Utopia Game Engine 无境游戏引擎

Language:C++License:MITStargazers:486Issues:13Issues:13

EntitiesBT

Behavior Tree for Unity ECS (DOTS) framework

Language:C#License:MITStargazers:463Issues:19Issues:31

ParticleEffectProfiler

Unity 特效性能分析工具

Language:C#License:MITStargazers:460Issues:9Issues:7

CsToLua

The fastest unity lua binding solution

support-unity-memoryprofiler

Extension for the existing Unity memory profiler project

AnotherThread

Sample game for Unite 2016 Tokyo.

Language:C#License:MITStargazers:182Issues:43Issues:0

Unity-AssetStreaming

Oculus asset streaming showcase demonstrating how to use asset streaming when navigating open world project while using different level of details. This sample also demonstrates how to use the Unity Addressables system. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

Language:C#License:MITStargazers:138Issues:10Issues:5

FastBloomForMobiles

A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only intended specific objects. And its intensity and threshold can be controlled per-object. This bloom can be applied to objects with random moving shapes (like glittering water surface under the sun). On top of that, color grading is well integrated and costs little extra performance.

AluminumLua

NOTE: THIS WAS A TOY PROJECT AND IS NOT MAINTAINED

ExcelToProtobuf_csharp

Excel to protobuf convert tool

SqlManager

Unity下的数据存储管理类

3DEngineEC

3d game engine.

Language:CLicense:MITStargazers:5Issues:1Issues:0