Eric.Ding (EricDDK)

EricDDK

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Location:Shanghai

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Eric.Ding's repositories

billiards_cocos2d

a 3D billiards game with frame synchronization by cocos2d-x lua.

Language:C++License:Apache-2.0Stargazers:141Issues:3Issues:2

mahjong_AI

mahjong AI. using dfs + tile weights.

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3DEngineEC

3d game engine.

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coroutine

A lightweight, cross-platforming coroutine library.

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cocos_lua_tcp

This is a sample code for an asynchronous TCP socket under the cocos2d-x lua project, from connection to serialization, all done by lua, with detailed comments

CCPack

C++ serialization library, binary, protocol operation.

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ThreadPool

A simple async thread pool implementation

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CCTcp

a platform-crossing tcp socket solution, I used it to cocos2d-x lua.

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GravityEngine

my dx12 playground

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MemoryPool

a light weight free list implementation of memory pool.

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cista

Simple C++ Serialization

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cocos2d-x

Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.

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Djson

a light weight json serialization library used lua or cpp.

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engine

Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.

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json

JSON for Modern C++

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Json-1

轻量级Json库

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json-tutorial

从零开始的 JSON 库教程

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json.lua

A lightweight JSON library for Lua

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LuaPanda

lua debug and code tools for VS Code

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MMKV

An efficient, small mobile key-value storage framework developed by WeChat. Works on iOS, Android, macOS and Windows.

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MyUnityFrameWork

我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统

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ncnn

ncnn is a high-performance neural network inference framework optimized for the mobile platform

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OpenGLLearning

learn OpenGL and according to the url:https://www.jianshu.com/p/a7bc9020f0a3

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protobuf

Protocol Buffers - Google's data interchange format

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rapidjson

A fast JSON parser/generator for C++ with both SAX/DOM style API

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rapidjson_wrap

a convenient and easy to understand's rapidjson wrapper library.

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UnityMMO

an unity mmo demo, include client and server, base on ecs(game play), xlua(ui) and skynet(server)

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websocket-sharp

A C# implementation of the WebSocket protocol client and server

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yasio

A multi-platform support library with a focus on asynchronous socket I/O, support win32 & linux & apple & android & wp8 & wp8.1-universal & win10-universal, focus on tcp async io for any client application.

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