Qianyue He's repositories
Ethians-Alpha-1.1
One of the most beloved projects of mine: my own Rougelike game during the first year of university. This project is currently suspended.
learn_taichi
Taichi Lang & LLVM learning
Enigmatisms.github.io
Personal Blogs in Github.io
CUDA-Learn-Note
🎉CUDA 笔记 / 高频面试题汇总 / C++笔记,个人笔记,更新随缘: sgemm、sgemv、warp reduce、block reduce、dot product、elementwise、softmax、layernorm、rmsnorm、hist etc.
AdaptiveGallery
Gallery for AdaPT renderer. The repo holds some good-looking rendering result and the scene file / obj file.
taichi_3d_gaussian_splatting
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
VolumetricReSTIRRelease
Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"
drjit
Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering
Enigmatisms
My profile
flash-attention
Fast and memory-efficient exact attention
fmt
A modern formatting library
GfxExp
Sandbox for graphics paper implementation
godot
Godot Engine – Multi-platform 2D and 3D game engine
HIPRT-Path-Tracer
Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing rendering engine
LeetcodeRust
Leetcode problems solved via C++/Rust.
linear-vs-binary-search
Comparing linear and binary searches
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
slang
Making it easier to work with shaders
thread-pool
A modern, fast, lightweight thread pool library based on C++20
tinyxml2
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
triton
Development repository for the Triton language and compiler
tungsten
High performance physically based renderer in C++11
variant
variant type for CUDA