Enigmatisms / AdaptiveGallery

Gallery for AdaPT renderer. The repo holds some good-looking rendering result and the scene file / obj file.

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AdaptiveGallery

Gallery for my AdaPT renderer. The repo holds some good-looking rendering results and the scene files / obj files.

Note that some of the models come from TurboSquid and Sketchup 3D warehouse. If the usage of some models violates your copyright, please contact me for removal.

The Helmet of Vader
Lambertian Frensel Blend Glass Transmit
lambertian-vader fresnel-vader glass-vader
Blinn Phong Glossy Modified Phong (no diffuse) Modified Phong (all components)
blinn-phong-vader mod-phong-vader correct-mod-phong
Oren-Nayar Smooth GGX Rougher GGX
oren-nayar-vader microfacet-vader-0 001-rough microfacet-vader-0 05-rough
Thin coating plastic Lambertian trans Normal mapping
plastic-vader lambertian-trans bumped-oren-nayar-vader

Sports car

This scene has ~290k primitives, 16 bounces, with many different BxDFs: Front view:

Back view:

SSAO: The following images are rendered using RTX3060-laptop with a interactive preview, without it, the rendering speed is 81 fps and 161 fps, respectively.

Lambo scene (67 fps) Lambo-back scene (120 fps)
pbr-lambo-ao pbr-lambo-back-ao
Bathroom scene

Original scene can be found here: Blendswap. I made a few modifications (like the bathtub), and since I can't obtain the original texture and material, I re-created the scene (which is about 400k primitives, 8 bounces, CUDA backend 0.2fps for BDPT, 1.8fps for PT).

material orb scene (~500k primitives, 24 bounces, CUDA backend 16fps)

venus scene (shading normal, bump map and glossy reflection):

skeleton scene (~100k faces):

Kitchen scene (100k+ faces):

Stuff scene

Bunny scenes (90k+ faces)
"Spotlight Foggy Bunnies" "Three Bunnies"
pbr-bunny-bdpt-textured pbr-bunny-pt
Bunny with shading normal & total reflection

Cornell sphere
Plastic ball Lambertian Transmission Mixture
pbr-mix-balls-bdpt pbr-balls-mono-bdpt pbr-mix-balls-bdpt-strange

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Gallery for AdaPT renderer. The repo holds some good-looking rendering result and the scene file / obj file.

License:GNU General Public License v3.0