Paul Lubos's starred repositories

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Language:C#License:NOASSERTIONStargazers:16566Issues:552Issues:2884

OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

Language:C#License:GPL-3.0Stargazers:14285Issues:380Issues:9125

AI4Animation

Bringing Characters to Life with Computer Brains in Unity

instant-meshes

Interactive field-aligned mesh generator

Language:C++License:NOASSERTIONStargazers:4937Issues:313Issues:149

awesome-hand-pose-estimation

Awesome work on hand pose estimation/tracking

ShaderGraph_ExampleLibrary

A library of Shaders created using Unity's Shader Graph.

VolumetricLighting

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

SEGI

A fully-dynamic voxel-based global illumination system for Unity

Outline-Effect

Outline Image Effect for Unity

Language:C#License:MITStargazers:1408Issues:66Issues:50

Pcx

Point cloud importer & renderer for Unity

Language:C#License:UnlicenseStargazers:1322Issues:54Issues:88

ShaderGraph

Unity ShaderGraph project

Language:C#License:NOASSERTIONStargazers:1179Issues:734Issues:0

UnmaskForUGUI

A reverse masking solution for uGUI element in Unity.

Language:C#License:MITStargazers:782Issues:22Issues:25

PrimeTween

High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.

Language:C#License:NOASSERTIONStargazers:716Issues:12Issues:37

pb_CSG

A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).

Language:C#License:MITStargazers:603Issues:24Issues:33

BulletSharpUnity3d

A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d

Language:C#License:NOASSERTIONStargazers:543Issues:50Issues:32

unity-themes

Provides the Unity Editor with adjustable, hot-swappable GUI themes across all elements.

Language:C#License:MITStargazers:530Issues:49Issues:40

AsyncCaptureTest

Non-blocking screen capture example with asynchronous GPU readback

ProceduralTerrain

Procedural voxel terrain generation in Unity

Language:C#License:MITStargazers:365Issues:29Issues:6

vive_ik_demo

A full body tracking demo using HTC Vive and Trackers

PostProcessingUtilities

Utility scripts for the post processing stack

DavesGarageLEDSeries

Code for Tutorial series at http://YouTube.com/c/DavesGarage

AsyncTextureReader

Get texture data asynchronously in Unity 5

Language:C++License:BSD-3-ClauseStargazers:116Issues:18Issues:1

unity-inspector-help

Easily add the help text info box to any Unity 3D inspector field.

Language:C#License:MITStargazers:115Issues:6Issues:2

Unity-SpeechWithLUIS

Sample Unity project used to demonstrate the integration of Speech Recognition and Language Understanding using the new Microsoft Speech Service (Preview) and LUIS from Microsoft Cognitive Services.

Language:C#Stargazers:28Issues:6Issues:0

aimlbot-for-unity3d

The AIMLBot library (Program#) is a .NET implementation of the AIML standard. (c) 2006 Nicholas H.Tollervey.

Language:C#License:GPL-2.0Stargazers:21Issues:7Issues:5

PostProcessing

Post Processing Stack

Language:C#License:MITStargazers:19Issues:8Issues:0

cml-periphery-experiment

cross modal learning

Language:C#Stargazers:2Issues:3Issues:0

ContinuumCrowds_1.0

Real Time Physics Project

Language:HTMLStargazers:1Issues:0Issues:0