sonicether / SEGI

A fully-dynamic voxel-based global illumination system for Unity

Home Page:http://www.sonicether.com/segi/

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SEGI

A fully-dynamic voxel-based global illumination system for Unity. More details at http://www.sonicether.com/segi/

Installation

Check the Releases section above to download a version of SEGI that is a simple .unitypackage file which is ready for you to import into your project.

You can also click the "Clone or Download" button and select "Download Zip", then extract the contents to "Assets/SEGI" in your project to test out the latest unreleased versions of SEGI.

All the scripts and files for SEGI must be in "Assets/SEGI" for SEGI to fully function properly in your project.

Please refer to the User Guide.pdf for usage instructions.

Community

If you need some help, feel free to ask any questions in the official thread on Unity forums.

About

A fully-dynamic voxel-based global illumination system for Unity

http://www.sonicether.com/segi/

License:MIT License


Languages

Language:C# 57.1%Language:GLSL 17.5%Language:ShaderLab 17.4%Language:HLSL 8.0%