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Robomaster Simulator

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Robomaster Simulator

Introduction

This is a simulator built with unity aim to provide a tool for the Robomaster Teams to develop their strategy and find out the developing directions for their robots. Looking forward to any contributors.

Project Structure

project structure

RoadMap

1. Strategy Simulation

  • Match
  • Replay

2. Robot Customization

  • Customize Model
  • Customize Performance
  • Customize Control

3. Control Simulation

  • Replace RobotController logic with embedded code

4. Algorithm Simulation

  • Replace AutoAimController logic with custome code
  • Output Image Source to ROS2

Requirements

  • Unity Editor 2023.1.0b15 (Mainly to use the MPPM to accelerate the development)
  • Smooth Sync 3.41
  • PATCH - Updating System Basic V2.6.7

About

Robomaster Simulator


Languages

Language:C# 88.7%Language:ShaderLab 9.7%Language:HLSL 1.4%Language:JavaScript 0.2%Language:Objective-C++ 0.0%