Procedural World Generation
- Unity Engine (Build 2020.3.14f1)
- Blender (Build 2.91.2)
ProceduralWorldGeneration.mp4
Type in coordinates to get different worlds:
After world generation is completed:
Settings can be changed to get different moods (time of day, wind, clouds, rain):
Camera controls are explained on camera change:
Notes:
- Mostly Perlin Noise used for world generation
- All 3D Models are created by myself using Blender