ahiauh's starred repositories

UnityLockstep

Deterministic Lockstep with clientside prediction and rollback

Language:C#License:MITStargazers:609Issues:0Issues:0

Lockstep-Tutorial

帧同步 教程

Language:C#Stargazers:984Issues:0Issues:0

irregular_grid

Examples of generating and using irregular grids

Language:JavaScriptLicense:MITStargazers:39Issues:0Issues:0

AmplifyShaderCommunityExtras

Community made extras for Amplify Shader Editor

Language:ShaderLabLicense:MITStargazers:325Issues:0Issues:0

project-based-learning

Curated list of project-based tutorials

License:MITStargazers:195231Issues:0Issues:0

craftinginterpreters_zh

手撸解释器教程《Crafting Interpreters》中文翻译

License:MITStargazers:1436Issues:0Issues:0

GPUDrivenTerrainLearn

A Unity Project used for Learning GPU Driven Terrain Render

Language:C#Stargazers:331Issues:0Issues:0

dive-into-llms

《动手学大模型Dive into LLMs》系列编程实践教程

Stargazers:3123Issues:0Issues:0

Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

Stargazers:9026Issues:0Issues:0

Unity-Boids-Behavior-on-GPGPU

Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。

Language:C#License:MITStargazers:243Issues:0Issues:0

BoidComputeShader

Boid implementation using Compute Shader

Language:C#License:MITStargazers:87Issues:0Issues:0

Path-Creator

Path creation asset for Unity game development

Language:C#License:MITStargazers:1783Issues:0Issues:0

NSprites

Unity DOTS Sprite Rendering Package

Language:C#License:NOASSERTIONStargazers:507Issues:0Issues:0

Any-Angle-Pathfinding

A collection of algorithms used for any-angle pathfinding with visualisations.

Language:JavaLicense:UnlicenseStargazers:153Issues:0Issues:0
Language:C++License:NOASSERTIONStargazers:18308Issues:0Issues:0

High-Speed-Priority-Queue-for-C-Sharp

A C# priority queue optimized for pathfinding applications

Language:C#License:MITStargazers:1155Issues:0Issues:0

game-programmer

A Study Path for Game Programmer

Language:PythonStargazers:17532Issues:0Issues:0

gdsdecomp

Godot reverse engineering tools

Language:C++License:MITStargazers:1426Issues:0Issues:0

ant

Ant game engine

Language:LuaLicense:MITStargazers:3778Issues:0Issues:0

GOAP

A multi-threaded GOAP system for Unity

Language:C#License:Apache-2.0Stargazers:1066Issues:0Issues:0

ShaderTutorials

unity shader tutorials

Language:ShaderLabStargazers:954Issues:0Issues:0

AssetStudio

AssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.

Language:C#License:MITStargazers:982Issues:0Issues:0

CatAsset

Unity资源管理框架

Language:C#Stargazers:338Issues:0Issues:0

CodeGeeX2

CodeGeeX2: A More Powerful Multilingual Code Generation Model

Language:PythonLicense:Apache-2.0Stargazers:7617Issues:0Issues:0

OpenGraphic

Graphic Engine & Game Engine lists

Stargazers:1901Issues:0Issues:0

orillusion

Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.

Language:TypeScriptLicense:MITStargazers:4596Issues:0Issues:0

ModernGraphicsEngineGuide

现代图形引擎入门指南

Language:C++License:MITStargazers:288Issues:0Issues:0

weekly

前端精读周刊。帮你理解最前沿、实用的技术。

Language:JavaScriptStargazers:28353Issues:0Issues:0

history-of-javascript

Project "History of JavaScript"

Language:JavaScriptLicense:NOASSERTIONStargazers:918Issues:0Issues:0

Svelto.ECS

Svelto ECS C# Entity Component System

Language:C#License:MITStargazers:1188Issues:0Issues:0