Dust node for the Arnold Renderer
To be used in combination with the Maya snow node. It does some raytracing to determine if the shading point is occluded by overhanging objects, which should affect the dust settling.
Dust node for Arnold. Does some extra raytracing to check for y-axis occlusions
Dust node for the Arnold Renderer
To be used in combination with the Maya snow node. It does some raytracing to determine if the shading point is occluded by overhanging objects, which should affect the dust settling.
Dust node for Arnold. Does some extra raytracing to check for y-axis occlusions