fenbiHE515's starred repositories

HUGS

Official implementation of the paper "HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting""

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DepthRegularizedGS

This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"

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Marigold

[CVPR 2024 - Oral, Best Paper Award Candidate] Marigold: Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation

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OmniSDF

[CVPR2024] OmniSDF: OmniSDF: Scene Reconstruction using Omnidirectional Signed Distance Functions and Adaptive Binoctrees

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gira3d-reconstruction

High-resolution point cloud reconstruction from a compact Gaussian Mixture Model.

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map4d

Photo-realistic reconstruction of dynamic street scenes

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dust3r

DUSt3R: Geometric 3D Vision Made Easy

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PCSim

PCSim: LiDAR Point Cloud Simulation and Sensor Placement! Code of [ICRA 2023] "Analyzing Infrastructure LiDAR Placement with Realistic LiDAR Simulation Library" and [ICCV 2023] "Optimizing the Placement of Roadside LiDARs for Autonomous Driving".

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VAD

[ICCV 2023] VAD: Vectorized Scene Representation for Efficient Autonomous Driving

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UniAD

[CVPR'23 Best Paper Award] Planning-oriented Autonomous Driving

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neurad-studio

[CVPR2024] NeuRAD: Neural Rendering for Autonomous Driving

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DrivingGaussian

[CVPR 2024] DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes

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RAIN-GS

Code for "Relaxing Accurate Initialization Constraint for 3D Gaussian Splatting" by Jaewoo Jung, Jisang Han, Honggyu An, Jiwon Kang, Seonghoon Park, and Seungryong Kim

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SpaTracker

[CVPR 2024 Highlight] Official PyTorch implementation of SpatialTracker: Tracking Any 2D Pixels in 3D Space

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fast-gaussian-rasterization

A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering compared to the vanialla diff-gaussian-rasterization.

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2d-gaussian-splatting

[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

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SelfOcc

[CVPR 2024] SelfOcc: Self-Supervised Vision-Based 3D Occupancy Prediction

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tsdf-fusion

Fuse multiple depth frames into a TSDF voxel volume.

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test_gtsam

手写高斯牛顿法和gtsam学习心得

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LoG

Level of Gaussians

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flowmap

Code for "FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent" by Cameron Smith*, David Charatan*, Ayush Tewari, and Vincent Sitzmann

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Scaffold-GS

[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering

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SegmentAnythingin3D

Segment Anything in 3D with NeRFs (NeurIPS 2023)

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Photo-SLAM

[CVPR 2024] Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras

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GS_ICP_SLAM

[ECCV 2024] RGBD GS-ICP SLAM

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DG-Mesh

Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos

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gtsam

GTSAM is a library of C++ classes that implement smoothing and mapping (SAM) in robotics and vision, using factor graphs and Bayes networks as the underlying computing paradigm rather than sparse matrices.

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gtsfm

End-to-end SFM framework based on GTSAM

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Metric3D

The repo for "Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image" and "Metric3Dv2: A Versatile Monocular Geometric Foundation Model..."

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