Giters
yuki-koyama
/
bigger
bigg (bgfx + imgui + glfw + glm) + utils
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Stargazers:
227
Watchers:
5
Issues:
19
Forks:
22
yuki-koyama/bigger Issues
Your code is building fine on MSYS2 MINGW64
Updated
a year ago
I'm getting an error
Closed
a year ago
Comments count
1
Would you like to add cylinder/prism/capsule/cone, square and line3d to this useful project? I need it to build molecule viewer
Updated
3 years ago
Would you like to add line/cylinder primitive to bigger?
Updated
3 years ago
Comments count
1
Would you like to add the mouse operation to bigger?
Updated
3 years ago
Comments count
1
cannot compile bigger/examples/cubes !
Closed
3 years ago
Comments count
1
Build fails in screen-shot-callback.hpp:64:28 with `runtime_error` is not a member of `std`
Closed
4 years ago
Xcode aborts programs with Metal API Validation
Closed
4 years ago
Comments count
1
Multisampling on macOS & OpenGL
Updated
4 years ago
Use GitHub Actions
Closed
4 years ago
bgfx's multi-threading crushes with macOS's OpenGL and Metal
Updated
4 years ago
Update library versions (especially bgfx)
Closed
4 years ago
Comments count
1
Update tinyobjloader URL?
Closed
4 years ago
Update bgfx.cmake URL
Closed
4 years ago
Update bigg URL
Closed
4 years ago
how to implement the Floating drag panel ??
Closed
4 years ago
Comments count
2
The App constructor does not use width and height args
Closed
4 years ago
Need an example of using bgfx's screen capturing functionality
Updated
4 years ago
TODO: Define SceneObject class and derive several classes from it
Closed
5 years ago
Comments count
1