yeataro / TD-Raymarching-System

A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.

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TD-Raymarching-System

license

A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.

Work in progress.

icon

system

render

Todo list

System

  • SDF Create Dialog ( Integration with TD-OPCreateDialog-Plus )
  • Group node
  • Affectors node

Rendering

  • Contvert View-Rec to Bounding Box, Reduce the fragment shader call. ( Optional )
  • UV, texture Node
  • Color blend
  • Shadow
  • Volumetric Rendering

Generator

  • SDF font texture generator
  • mesh to SDF texture generator - 10%

Documents

  • Github Wiki

Reference

Raymarching-in-TD by exsstas

https://github.com/exsstas/Raymarching-in-TD

distance functions by Inigo Quilez

http://iquilezles.org/www/articles/distfunctions/distfunctions.htm

Ray Marching and Signed Distance Functions by Zerø Wind

http://jamie-wong.com/2016/07/15/ray-marching-signed-distance-functions/

sdfgen by Armory 3D

https://github.com/armory3d/sdfgen

Author

Yea Chen (yeataro)

https://github.com/yeataro
yeataro@gmail.com

License

MIT license

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A Raymarching-System based on object COMP can be easily integrated with existing TouchDesigner rendering processes.

License:MIT License


Languages

Language:GLSL 100.0%