ybottom's starred repositories
projectlearn-project-based-learning
A curated list of project tutorials for project-based learning.
Unity-game-hacking
A guide for hacking unity games
microsoft.github.io
Microsoft on GitHub
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
SoftMaskForUGUI
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
Unity3D-CG-programming
Various shaders.
MasterMemory
Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
uRaymarching
Raymarching Shader Generator in Unity
RestClient
🦄 A Promise based REST and HTTP client for Unity 🎮
InkPainter
Texture-Paint on Unity.
42_Subjects
All Subjects of 42 School
C-Sharp-Promise
Promises library for C# for management of asynchronous operations.
ToyPathTracer
Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)
Ocean_Community_Next_Gen
Next gen iteration of the unity community ocean shader
ShaderlabVS
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
UnityTimer
Powerful and convenient library for running actions after a delay in Unity3D.
UnmaskForUGUI
A reverse masking solution for uGUI element in Unity.
Animation-Texture-Baker
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
EDAutopilot
Elite Dangerous computer vision based auto-navigation including long range routing
gpu-geometry-clipmaps-minimal-terrain-engine
Minimal implementation of the original Siggraph "Geometry clipmaps" paper in 200 lines of code