Guang Zhu's repositories
volume
Volume graphics.
Language:C++MIT000
aseimp
Amplify Shader Editor Import Library.
Language:C++MIT000
uniaudio
Unified audio wrapper
Language:C++MIT000
prototyping
Prototyping tool.
Language:C++MIT000
eanim
Animation editor library.
Language:C++MIT000
anim
animation
Language:C++MIT000
glp
Game Loop
Language:CMIT000
RapidVG
Rapid Vector Graphics
Language:CMIT000
ps
A lightweight particle system
Language:CMIT000
multitask
thread manager
Language:C++MIT000
mtrail
motion trail effect
Language:CMIT000
memmgr
memory manager
Language:C++MIT000
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fs
cross-platform file system
Language:CMIT000
ds
Data structure
Language:CMIT000
bs
Binary serializer.
Language:C++MIT000
cu
class utility
Language:C++MIT000
runtime
Game runtime.
Language:Lua000
sde
Spatial database engine. Old code during 2008 - 2011
Language:C++000
doodle_editor
An early editor during 2011-2013.
Language:C++000
raytracer
Study raytracer from the book "Ray Tracing from the Ground Up".
Language:C++000
toolchain
Game tool chain.
Language:C++MIT000
Language:C++MIT000
Language:C++000
s2loader
Loader for sprite2.
Language:C++MIT000
gum
a wrapper of game modules
Language:C++MIT000
sprite2
scene graph
Language:C++MIT000