Guang Zhu's repositories
terraintiler
Terrain tiles manager.
Language:C++MIT000
stat
Statistic data.
Language:C++MIT000
shadergraph-old
Shader Manager
raylab
Ray tracing editor based nodes.
Language:C++MIT000
pbd
Position based dynamics.
Language:C++MIT000
moon
Lua wrapper
Language:C++MIT000
layout2
constraints2 front-end.
MIT000
guilab
Gui editor based nodes.
Language:C++MIT000
eserializer
Entity serializer.
Language:C++MIT000
entity2
2d scene graph, use ecs.
Language:C++MIT000
emitter
Emitter asset for scene node.
Language:C++MIT000
easyeditor2
2D editor framework.
Language:C++MIT000
easyarchgraph
archgraph plugin.
Language:C++MIT000
draft3
Draw simple 3D objects.
Language:C++MIT000
draft2
Draw simple 2D objects.
Language:C++MIT000
cooking
deferred rendering, draw list
Language:C++MIT000
dtex2
new version for dtex
Language:C++MIT000
unirender-old
unified renderer wrapper
Language:C++MIT000
gis
Geographic information systems.
Language:C++MIT000
cga
CGA compiler.
Language:C++MIT000
sketch
Create 2D geometries with constraints.
Language:C++MIT000
skeleton
straight skeleton
000
node0
Scene graph base. No inheritance in SceneNode, use components.
Language:C++MIT000
serializerx
Base serializer.
Language:C++MIT000
dungeon
Dungeon generation algorithms.
Language:C++MIT000
entity0
entity0
Language:C++MIT000
polymesh2
Polygon Mesh
Language:C++MIT000
raytracing
Ray Tracing
Language:C++MIT000