Andreas Xirtus's repositories
ComfyUI-LivePortraitKJ
ComfyUI nodes for LivePortrait
Videupscayl.github.io
Upscayl for video
xrainbow
Xirtus Rainbow Game based on The Sonic Infinity Engine by Oban, ported to Unreal Engine 5. Requires UE5.0 or higher.
andreamoving-project
Official implementation of DreaMoving
xoreos
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
xue5platformer2d
Simple 2D Templete UE5.1.0
engine-synth
Physical Modelling Synthesizer based on Engine-Sim Combustion engine simulator
mind-vis
Code base for MinD-Vis
DreamBoothMac
A Mac version of Dreambooth, modified from https://github.com/XavierXiao/Dreambooth-Stable-Diffusion
DAFX22_FNO
Code associate with the paper "Physical Modeling using Recurrent Neural Networks with Fast Convolutional Layers"
ECCV2022-RIFE
ECCV2022-Real-Time Intermediate Flow Estimation for Video Frame Interpolation
stable-diffusion-webui-animate
Stable Diffusion web UI - animations
DeforumStableDiffusionLocal
Local version of Deforum Stable Diffusion, supports txt settings file input and animation features!
ml-neuman
Official repository of NeuMan: Neural Human Radiance Field from a Single Video (ECCV 2022)
lazykh
Source code for the automatic lip-syncing project described in this video! https://www.youtube.com/watch?v=y3B8YqeLCpY
NorthernLights
An open-source implementation of the Aurora/Odyssey engine, targeting the two Knights of the Old Republic games
ez-dain-colab
Sort of a GUI for DAIN, for Google Colab
honktopia
open source card game developed by Patches O'Malley