lingel's starred repositories
UnrealEngine-HTML5-ES3
Unreal Engine 4.27 HTML5 ES3 (WebGL 2) / 4.24 HTML5 ES2 (WebGL 1)
GeometricTools
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
UnrealRuntimeToolsFrameworkDemo
Sample project/code that uses the UE4 InteractiveToolsFramework to provide a small modeling app at Runtime
TrafficSimulator
TrafficSimulator Project in UE4.12 for final year of Software Engineering degree.
CityTrafficSimulator
CityTrafficSimulator is a microscopic traffic simulation software for small- to medium-sized traffic networks, such as intersections or small urban areas.
traffic-simulation-de
Source code for javascript simulation of website
openwrt-v2ray
V2Ray for OpenWrt
ray-tracing-renderer
[UNMAINTAINED] Real-time path tracing on the web with three.js
Epsilon-Engine
Next-gen general purpose game engine written in modern C++
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
luci-app-v2ray
LuCI support for V2Ray
DirectX-Specs
Engineering specs for DirectX features.
GPT2-chitchat
GPT2 for Chinese chitchat/用于中文闲聊的GPT2模型(实现了DialoGPT的MMI**)
full-teaching
[UNMAINTAINED] FullTeaching: Teaching application with OpenVidu
lua-compat-5.3
Compatibility module providing Lua-5.3-style APIs for Lua 5.2 and 5.1
classroom-demo
Full web application (Angular + Spring Boot + MySQL) making use of OpenVidu