RuntimeMeshLoaderExtend is extension for RuntimeMeshLoader about UE4.25
Use this plugin with ProceduralMeshComponent and UStaticMeshComponent, you can load mesh with Blueprint or c++ in runtime,support relative and absolute Path.
Dependancy Library: Assimp 5.1.X
Support Platform Mac Windows
Support file formats
3DS
BLEND (Blender)
DAE/Collada
FBX
IFC-STEP
ASE
DXF
HMP
MD2
MD3
MD5
MDC
MDL
NFF
PLY
STL
X
OBJ
OpenGEX
SMD
LWO
LXO
LWS
TER
AC3D
MS3D
COB
Q3BSP
XGL
CSM
BVH
B3D
NDO
Ogre Binary
Ogre XML
Q3D
ASSBIN (Assimp custom format)
glTF (partial)
3MF