lingel's repositories
3d-tiles
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
3dtiles
The fastest tools for 3dtiles convert in the world!
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
BlenderGIS
Blender addons to make the bridge between Blender and geographic data
brlcad
BRL-CAD's main source code
cesium-ion-3ds-max-plugin
Autodesk 3DS Max plugin for uploading and tiling models with Cesium ion.
cesium-unreal
Bringing the 3D geospatial ecosystem to Unreal Engine
CoreML-in-ARKit
Simple project to detect objects and display 3D labels above them in AR. This serves as a basic Template for an ARKit project to use CoreML.
CruzWay
CruzWay is a system for procedural generation of roads and behavior tree agents. This repository shows the Unreal Engine modules of the project.
Easy3D
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
esmini
a basic OpenSCENARIO player
LearningUnrealEngine
A bunch of notes and code snippets that I write while figuring out how to use the Unreal Engine.
LibreCAD
LibreCAD is a cross-platform 2D CAD program written in C++17 using the Qt framework. It can read DXF and DWG files and can write DXF, PDF and SVG files. The user interface is highly customizable, and has dozens of translations.
llama-cpp-agent
The llama-cpp-agent framework is a tool designed for easy interaction with Large Language Models (LLMs). It provides a simple yet robust interface using llama-cpp-python, allowing users to chat with LLM models, execute structured function calls and get structured output.
llama.cpp
LLM inference in C/C++
meshlab
The open source mesh processing system
nerf
Code release for NeRF (Neural Radiance Fields)
OpenDRIVE
Unreal Engine OpenDRIVE plugin
OpenRoadEd
OpenRoadEd is a simple application designed to create both logical (OpenDRIVE standard) and geometrical (OpenSceneGraph) descriptions of road networks.
openscad
OpenSCAD - The Programmers Solid 3D CAD Modeller
OpenScad-random
modules and small OpenSCAD projects
openvidu
OpenVidu Platform main repository
segment-anything
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
TensorFlow-Unreal
TensorFlow plugin for the Unreal Engine.
THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
UnLua
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
UnrealRuntimeToolsFrameworkDemo
Sample project/code that uses the UE4 InteractiveToolsFramework to provide a small modeling app at Runtime