Wang Yinzhao (wyzwzz)

wyzwzz

Geek Repo

Company:ZJU CAD

Location:HangZhou

Home Page:wyzwzz.github.io

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Wang Yinzhao's starred repositories

quill

Quill is a modern WYSIWYG editor built for compatibility and extensibility

Language:TypeScriptLicense:BSD-3-ClauseStargazers:43515Issues:484Issues:3614

CppCoreGuidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

Language:CSSLicense:NOASSERTIONStargazers:42679Issues:1969Issues:1178

cloc

cloc counts blank lines, comment lines, and physical lines of source code in many programming languages.

Language:PerlLicense:GPL-2.0Stargazers:19489Issues:214Issues:673

qwerty-learner

为键盘工作者设计的单词记忆与英语肌肉记忆锻炼软件 / Words learning and English muscle memory training software designed for keyboard workers

Language:TypeScriptLicense:GPL-3.0Stargazers:15553Issues:73Issues:464

GameNetworkingSockets

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

Language:C++License:BSD-3-ClauseStargazers:8185Issues:290Issues:230

o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Language:C++License:NOASSERTIONStargazers:7797Issues:144Issues:7543

GSL

Guidelines Support Library

Language:C++License:NOASSERTIONStargazers:6175Issues:318Issues:556

godot-demo-projects

Demonstration and Template Projects

Language:GDScriptLicense:MITStargazers:5888Issues:163Issues:307

ant

Ant game engine

Language:LuaLicense:MITStargazers:3809Issues:66Issues:67

yoru

夜 - Yoru | Aesthetic and Beautiful Awesome Environment :first_quarter_moon:

Language:LuaLicense:GPL-3.0Stargazers:3474Issues:44Issues:86

cppcoro

A library of C++ coroutine abstractions for the coroutines TS

igl

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).

Language:C++License:NOASSERTIONStargazers:2964Issues:57Issues:75

marl

A hybrid thread / fiber task scheduler written in C++ 11

Language:C++License:Apache-2.0Stargazers:1870Issues:53Issues:70

VulkanSceneGraph

Vulkan & C++17 based Scene Graph Project

Language:C++License:MITStargazers:1299Issues:76Issues:236

robin-map

C++ implementation of a fast hash map and hash set using robin hood hashing

Language:C++License:MITStargazers:1266Issues:34Issues:51

FiberTaskingLib

A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.

Language:C++License:Apache-2.0Stargazers:930Issues:50Issues:79

Ray-Tracing-Gems-II

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

Language:C++License:MITStargazers:863Issues:20Issues:5

SakuraEngine

为高性能而生的游戏运行时与工具箱

Language:C++License:NOASSERTIONStargazers:750Issues:16Issues:96

D3D12MemoryAllocator

Easy to integrate memory allocation library for Direct3D 12

Language:C++License:MITStargazers:744Issues:28Issues:36

fg

Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.

Language:C++License:MITStargazers:542Issues:46Issues:3

RayTracingDenoiser

NVIDIA Ray Tracing Denoiser

Language:HLSLLicense:NOASSERTIONStargazers:511Issues:181Issues:75

ToonShadingCollection

Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科

ZXEngine

C++ game engine project, for learning, practice and experiment.

Language:C++License:GPL-3.0Stargazers:348Issues:8Issues:2

ModernGraphicsEngineGuide

现代图形引擎入门指南

Language:C++License:MITStargazers:311Issues:6Issues:1

MRPNN

A Neural Volumetric Renderer

Language:CudaLicense:GPL-3.0Stargazers:216Issues:7Issues:4

dandelion

A light-weight graphics experiment framework for educational usage.

Language:C++License:MPL-2.0Stargazers:149Issues:2Issues:12

phys-sim-book.github.io

A free online book on the theory and algorithms of physics-based simulations. To make a contribution, please submit pull requests on the mdbook-src repository (not this one), or directly contact the authors.

Language:HTMLLicense:GPL-3.0Stargazers:73Issues:4Issues:0

JobSystem

Fiber based job system

Language:C++Stargazers:19Issues:1Issues:0