Wang Yinzhao's starred repositories
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
qwerty-learner
为键盘工作者设计的单词记忆与英语肌肉记忆锻炼软件 / Words learning and English muscle memory training software designed for keyboard workers
GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
godot-demo-projects
Demonstration and Template Projects
learning_research
本人的科研经验
VulkanSceneGraph
Vulkan & C++17 based Scene Graph Project
FiberTaskingLib
A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.
Ray-Tracing-Gems-II
Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald
SakuraEngine
为高性能而生的游戏运行时与工具箱
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
RayTracingDenoiser
NVIDIA Ray Tracing Denoiser
ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
ModernGraphicsEngineGuide
现代图形引擎入门指南
phys-sim-book.github.io
A free online book on the theory and algorithms of physics-based simulations. To make a contribution, please submit pull requests on the mdbook-src repository (not this one), or directly contact the authors.