WondermSwift's starred repositories

Mos

一个用于在 macOS 上平滑你的鼠标滚动效果或单独设置滚动方向的小工具, 让你的滚轮爽如触控板 | A lightweight tool used to smooth scrolling and set scroll direction independently for your mouse on macOS

Language:SwiftLicense:NOASSERTIONStargazers:14258Issues:97Issues:582

REFramework

Scripting platform, modding framework and VR support for all RE Engine games

Language:C++License:MITStargazers:2761Issues:75Issues:835

unity-toolbar-extender

Extend the Unity Toolbar with your own Editor UI code.

Language:C#License:MITStargazers:1605Issues:37Issues:24

UnityFurURP

Fur shader implementation for URP

CustomSRP

Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.

StarRailNPRShader

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

Language:C#License:GPL-3.0Stargazers:555Issues:8Issues:6

InspectorFoldoutGroup

Group variables in Unity 3d inspector with style!

Language:C#License:MITStargazers:493Issues:22Issues:17

URP_ASE_Tutorial

Amplify Shader Editor Tutorial with Universal Render Pipeline

Language:C#License:GPL-3.0Stargazers:278Issues:5Issues:0

grid-shader-unity

A grid shader for Unity 🌐

Language:ShaderLabLicense:MITStargazers:250Issues:7Issues:5

games.noio.planter

The plant simulation from Cloud Gardens as a Unity package for level design.

Language:C#License:MITStargazers:235Issues:9Issues:1

Unity-SpriteAssist

Unity Sprite mesh extension

CasualPRT

Precomputed Radiance Transfer Global Illumination in Unity URP

Language:C#License:MITStargazers:153Issues:2Issues:1

ExtEvents

A better replacement for UnityEvents

Language:C#License:NOASSERTIONStargazers:122Issues:4Issues:12

Asset-Palette

Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.

Language:C#License:MITStargazers:115Issues:4Issues:1

RubyTextMeshPro

Unity Text Mesh Proでルビ(フリガナ)のタグを追加しました.

Language:ShaderLabLicense:MITStargazers:111Issues:4Issues:7
Language:ShaderLabLicense:MITStargazers:92Issues:3Issues:0

VertexColorBaker

A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor

Language:C#License:MITStargazers:86Issues:3Issues:0

MelodyRenderPipeline

A simple forward render pipeline for graphics study.

Language:C#Stargazers:72Issues:4Issues:0

unity-fluid-simulation

Real-time sph fluid simulation in unity.

ProjectWindowDetails

Unity Editor extension to add columns into the project window for showing additional information about assets

Language:C#License:MITStargazers:62Issues:5Issues:0

DMVolumeRendering

Simple Example that uses 3d textures to raymarch volumes

Language:ShaderLabLicense:MITStargazers:55Issues:3Issues:2

Tyrant

Tyrant - RE Engine Asset Extractor

Language:C#License:GPL-3.0Stargazers:37Issues:6Issues:5

Volumetrics_URP

A render feature to recover Unity 5.x's offical volumetric fog in Adam demo

Language:C#License:MITStargazers:36Issues:4Issues:1

TextMeshProRuby

TextMeshProで漢字テキストにルビを振るコンポーネント

Language:C#License:MITStargazers:31Issues:1Issues:4

EdgeGraph

Project for bachelor's thesis "Procedural City Generation Tool With Unity Game Engine" by Henri Viitanen

Language:C#License:MITStargazers:21Issues:5Issues:0

Comment

Add comments to the inspector via a Comment attribute or component

Language:C#License:MITStargazers:17Issues:2Issues:0

LuckshotSaves

Repo showing how to use the Luckshot save system

Language:C#License:MITStargazers:5Issues:1Issues:0

mDialog

A dialog editor solution for Unity