Wolfwind's starred repositories
PlotNeuralNet
Latex code for making neural networks diagrams
mit-deep-learning-book-pdf
MIT Deep Learning Book in PDF format (complete and parts) by Ian Goodfellow, Yoshua Bengio and Aaron Courville
orillusion
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
UNetPlusPlus
[IEEE TMI] Official Implementation for UNet++
FidelityFX-FSR2
FidelityFX Super Resolution 2
Book-list-of-computational-geometry-and-computer-graphics
Must-read and classic books of computational geometry and computer graphics
Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
StratusGFX
Realtime 3D rendering engine
Forward-Plus-Renderer
GPU-based Forward+ renderer
Brunetons-Improved-Atmospheric-Scattering
A Unity port of Brunetons improved atmospheric scattering
FlexibleReflection
Sample project for a small, flexible runtime reflection system using C++11
Phillips-Ocean
A ocean using Phillips spectrum in Unity
UnrealEngine_NVIDIAGameWorks
This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommended* Note: Wavework usage requires CUDA cores, which means Nvidia only https://www.unrealengine.com
retina-features
Project for segmentation of blood vessels, microaneurysm and hardexudates in fundus images.
realtime-celestial-rendering
🌌 A paper describing a technique to render a parametric celestial skybox with the ability to light environments similar to natural color corrected images from telescopes. Featured in 3DUI 2017.
LearnVulkan
Learn Vulkan. Advanced examples of Vulkan, QT, CUDA, OpenCV for Linux and Windows.